Scope & Topics

by admin last modified Dec 29, 2017 03:56 PM
The 19th Int'l Conf on Internet Computing and Internet of Things (ICOMP'18)

ICOMP'18 Topics of interest include, but are not limited to, the following:

  • Internet Computing:
- Social networks 
- Data traffic models and statistics 
- Electronic commerce and internet 
- Design and analysis of internet protocols and engineering 
- Web mining 
- Network architectures and network computing 
- Internet and emerging technologies 
- Internet security and trust 
- Internet law and compliance 
- Internet based decision support systems 
- Internet and enterprise management 
- Internet banking systems 
- Internet and video technologies 
- Caching algorithms for the internet
- Grid based computing and internet tools 
- Cooperative applications 
- Tele-medical and related applications 
- Mobile computing 
- The WWW and intranets 
- Digital libraries 
- Web interfaces to databases 
- Cloud computing 
- Alternative web lifestyles, role-playing, chat, ... 
- Server space/web server performance 
- Web monitoring 
- Web site design and coordination 
- Other aspects and applications relating to internet-based computing Internet of Things (IoT):
- Next generation networks 
- Sensor systems and devices 
- Smart environments 
- Social networks and analytics 
- Software architecture and middleware 
- Mobile services; including, mobile APIs and Apps 
- Smart city and supporting technologies 
- Intelligent guidance systems 
- Data and knowledge management 
- Context- and location-awareness 
- Iot Security, privacy and trust 
- e-Government, e-Commerce, e-Science, ... 
- Performance evaluation and modeling 
- Intelligent systems for IoT and services computing 
- Energy-aware technologies - Social impact of IoT 
- Predictive modeling and patterns 
- Scheduling methods 
- IoT emerging applications
  •  Computer Games Design and Development:
- Managing gaming communities 
- Augmented reality games 
- Special-purpose hardware for games 
- Computer games and education 
- Threading technologies for games 
- Assessment of new generation of computer games 
- The impact of art and culture in game design
- Game theory as it relates to internet 
- Artificial intelligence and computer games 
- Tools for game development on the internet 
- Grid computing and games 
- 3D hardware accelerators for games on the internet 
- Audio-video communication tools for network 3D games 
- Virtual actors - Virtual world creation 
- Holographic displays and games 
- Computer graphics and virtual reality tools for games 
- Innovative products for game development 
- Case studies 
  • Big Data (in the context of internet computing)
- Algorithms for enhancing data quality 
- Models and frameworks for Big Data 
- Graph algorithms and Big Data 
- Machine learning 
- Natural language processing 
- Volume, Velocity, Variety, Veracity and Value 
- Cloud based infrastructures (storage & computing resources) 
- Grid and stream computing for Big Data 
- HPC, including parallel & distributed processing 
- Programming models and environments to support Big Data 
- Emerging architectural frameworks for Big Data 
- Web search technologies 
- Cleaning Big Data (noise reduction), acquisition & integration 
- Big Data as a service 
- Big Data analytics in e-Government and society 
- Applications in science, engineering, healthcare, visualization, business, education, security, humanities, bioinformatics, health informatics, medicine, finance, law, transportation, retailing, telecommunication, all search-based applications, ... 
  • Semantic Web:
- Machine learning approaches for semantic web 
- Semantic web for e-Business and e-Learning 
- Semantic web mining 
- Semantic web trust, privacy, and security 
- Tools, languages, and techniques for semantic annotation of web data 
- Semantic searching 
- Hypermedia and semantic web 
- Software agents for semantic web 
- Community web portals 
- Semantic interoperability 
- Ontology creation, evolution, reconciliation, and mediation 
- Semantic web
-based knowledge management and extraction
- Service discovery, description, composition and invocation 
- Intersection of Big Data and semantic web 
- Case studies
  • Web Services:

- Web Service Technologies and Research Directions: Enhancements to the basic web services platform such as SOAP, WSDL, UDDI, ...; advanced web service technologies including security, workflow and process management, transactions, mobile and wireless, portals, services management, quality-of-service (QoS); novel web service architectures; development and modeling frameworks for web service applications; composite web services, enabling technologies and support infrastructure; data structures and models. 

- Practices for Developing Enterprise-class Web Services and Applications: Design patterns; architecting for customization, maintenance, and management; architecting for easy integration or service "consumption"; fault-tolerant architectures; service mediation systems and architectures. 

- Case Studies of Web Service Development and Deployment: e-Commerce applications using web services; Business-to-Business (B2B) applications using web services; mobile and wireless applications using web services; utility and on-demand computing using web services; government applications using web services; applications of web services in developing countries. 

- Multimedia applications using web services - Interactive TV applications using web services - Big Data: Scalable web services for Big Data; services for data integration; web services for mapping data to information and to knowledge. - Novel applications, case studies, and emerging technologies